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How to play stellaris on tuggle
How to play stellaris on tuggle










how to play stellaris on tuggle

I'd like to start by saying i dont play the super hard difficulties so if you are then take these tips with a grain of salt.Īggressive early expansion. These are my advice to improve a players ability

how to play stellaris on tuggle

I also off load my beurocrates and artificial strategic resources on them. They're good to increase mineral, energy, trade, and research production. Once you get them researched, use them to balance your economy as necessary. Unemployed pops will auto resettle to better planets. Instead, once a crappy planet is colonized, simply allow only one colonists to be employed and do not make any more jobs. DO NOT over build on low habitable worlds. Meturaligists, and artisans.Ĭolonize every planet in your territory. That's sounds small, but it's very good in squeezing more production out of your researchers. It'll boost stability on all colonized planets by 5%. Once hydroponics is researched, build hydroponics bays on as many starbases as you can.

HOW TO PLAY STELLARIS ON TUGGLE HOW TO

Google stellaris tech tree 3.1 to give you a better idea for how to get to certain techs faster, and maximize the chances to get them.ĭO NOT neglect your starbases. Techs, that once researched, unlocks a bazillion more techs arent useful unless you need the techs it unlocks. Refrain from researching low value techs. Itll just about double your pop growth early game. It is the first step to go down synthetic evolution but it also unlocks robot assembly plants. Any of the techs to get the ascension paths, ecumenopolis, battleships, habitats, more efficient research, alloy, and consumer production are high value techs. It also means rushing for certain high value techs. Tech rushing does not simply mean boosting tech production. But obviously if someone is openly hostile too you, maintain a good ally production as defense.Ĭertain techs are SUPER useful. Depending on your situation, if you have a choice between researchers or anything else, choose researchers. In general, the more researchers you have the better. If you feel safe you could skirt on alloy production in favor of more researchers.Īnother thing to keep in mind is researchers. Alloys is only useful in the early game is naval production and starbases. Anything more and start considering converting them over into higher value resources. I am for around at least a 200 mineral production. Clerks arent that good unless you specifically build for them. You only need enough food production to be at 0. You only need to be at least 0 consumer goods. Anything else is wasted jobs and resources. You only need enough beurocrates to not be over. You only need enough ammenities to be at least 0. For instance, you only really need to employ enough enforcers to be at 20 crime or below. If you want a better economy 15 to 20 planets is a great start. Yes, specializing your planets is a great start. There are quite a few potential culprits.












How to play stellaris on tuggle